Not like the real thing
If youre making a carrier landing game, youre missing the most important thing for a carrier pilot - The "meatball" or IFLOS. Aka - glideslope reference. Suggestions: make a HUD display with a velocity vector, ICLS for glideslope and lineup, and for the love of god a ball!!! Designers - google IFLOS, shouldnt be too hard to program and run on an update.
Wincknut about
Touch Down